Dungeonlog

Home · Blog

Turn your to-do list into an RPG

Turn your to-do list into an RPG

Dungeonlog is an RPG to-do app: instead of just ticking items off a list, you face one monster per day. In this article you will see what a task looks like, how it connects to the monster and what you get for finishing them.

What it is

A monster appears every day. It only falls if you complete all the day's tasks. If a task is left, it escapes and the day does not count. The idea is to give your list a start, a middle and an end, like a small daily battle.

Dungeonlog Tasks tab with the hero facing the Goblin Bomber monster (4 of 4), the Equipment card, the Health and Experience bars and the Tasks for Saturday list with 0 of 4 completed
The Tasks tab: the monster of the day on top and the task list right below.

On the main screen, the monster of the day sits at the top, with a counter next to its name (here, 4 / 4). Below it are your equipment, the hero's health and experience, and the "Tasks for Saturday" list, which says how many are already done ("0 of 4 completed").

How it works

Each task you create has:

You create the task in the "New task" window. First you type the name, for example "Study calculus for 1 hour". Then you pick the repetition (Today, Week, Month or Year), the difficulty (Trivial, Easy, Medium or Hard) and how many times per day it has to be done. Finally, you tap "Create task".

Dungeonlog New task window with the name Study calculus for 1 hour, repeat Today, difficulty Hard selected, times per day 1x, Advanced options and the Create task button
The New task window: name, repetition, difficulty and times per day.

The monster falling, task by task

As you finish tasks, the monster's counter goes down. In the example below, after finishing 1 of 4 tasks, the Goblin Bomber shows 3 / 4, and the hero earned coins and XP, shown at the top of the arena. When all of the day's tasks are done, the monster falls.

Dungeonlog Tasks tab with the Goblin Bomber monster at 3 of 4, coin and XP gains at the top of the arena and the Tasks for Saturday list with 1 of 4 completed
One task finished: the monster counter drops from 4 to 3 and the hero earns XP and coins.

What you get

The attributes live in the Profile, together with your level, your health and your achievements. In the image below, the three attributes show "+0%" and the app says there is "1 point to spend".

Dungeonlog Profile screen with the hero Adventurer, health 42 of 48, XP 20 of 160, the attributes Fortune, Focus and Vigor at +0% with a notice of 1 point to spend, and the Achievements block with 4 of 18 unlocked
The Profile: the Fortune, Focus and Vigor attributes and the achievements.

The bestiary, in turn, keeps the monsters you have defeated. The ones that have not shown up yet stay as silhouettes, and the top of the screen shows your progress, like "20 of 63 monsters defeated".

Dungeonlog Bestiary screen with 20 of 63 monsters defeated, showing discovered pixel-art monsters and silhouettes of the ones still missing
The Bestiary: defeated monsters and silhouettes of the missing ones.

Dungeonlog

Meet Dungeonlog · Get Dungeonlog on Google Play